Horizon Zero Dawn: Tips For Very Hard Difficulty

Horizon Zero Dawn: Tips For Very Hard Difficulty

Posted by on Mar 11, 2017 in featured, Guides, PS4 |

There are two big changes in Very Hard difficulty that make combat a challenge. First, enemies hit harder. Second, herbs fill your medicine pouch at a reduced rate, meaning you’ll need to gather more herbs. So it’s in your best interest to not get hit. At all.

Like in similar games, the crucial thing to do is to survive the early levels until you get some skills in and build up your character.

Let’s get the first skills to get sorted out first.

  • Get Silent Strike, Concentration and Lure Call.

Hide in tall grass, use Lure Call to get your enemies to approach you, then hit them with Silent Strike to kill them. The damage from Silent Strike is enough to one-shot Watchers, Scrappers and other small-bodied targets. Use this to gather resources and gain XP.

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Fallout 4 Survival Difficulty: Gameplay Tips

Fallout 4 Survival Difficulty: Gameplay Tips

Posted by on Dec 11, 2015 in Commentary, featured, Guides, PS4 |

The radroaches in Vault 111 are easy to kill. You can save your ammo.

Idiot Savant can proc during quest completion. If you’ve got a quest that has a huge XP reward, consider save scumming. Save, turn in and wait if it procs. Reload if it doesn’t. Repeat until you get the proc.

One of the best weapons you can go for is the Overseer’s Guardian. It does double damage thanks to its two-shot property, synergizes with a Rifleman build and is easily available.

Jet is a godsend. Use it if you feel overwhelmed. Better yet, get Chem Resistant to avoid getting addicted. You can build scavenging stations in your settlements to produce fertilizer, then go to your chemistry station to create the drug.

Get a companion. They can distract and tank enemies for you. When they do, you can close in and get those headshots using V.A.T.S. or just shoot them the old-fashioned way.

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Fallout 4: A Few Tips

Fallout 4: A Few Tips

Posted by on Nov 17, 2015 in featured, Guides, PS4, Tips |

From Redditor dylloop95:

General

  • Sell Fusion Cores to traders before they run out, you will get much more for a partially charged core, over an empty core.
  • Pickpocket enemies with power armor to steal their Fusion Cores, this will cause them to leave the armor, and you can steal the frame
  • The Lone Wanderer perk still provides bonuses with Dog Meat as a companion
  • When Leaving your power armor remove the Fusion Core so no one will decide to use it.

Full text here.

There’s also a resource list, courtesy of Redditor sgtpepper901, in case you need more crafting components.

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[FFXIV] Final Fantasy XIV Travel Tips

[FFXIV] Final Fantasy XIV Travel Tips

Posted by on Sep 11, 2013 in FFXIV, Guides, Tips |

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  • Needless to say, attuning to all aethernet shards in the cities is a must. Unless you enjoy running around all the time, of course.
  • Aetheryte crystals in the starting cities can also function as aethernet shards.
  • Setting an Aetheryte crystal as a favored destination will cut the teleport cost by half. You can set 3 at a time.
  • Talk to all chocokeep NPCs that you run into so you can unlock them as destinations.
  • The chocokeep NPC in the starting cities connects to all the other chocokeep NPCs that you talked to. Of course, they’re limited to their respective regions. You can’t rent a chocobo to get from Gridania to a destination in Limsa Luminsa, for example.
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[FFXIV] Final Fantasy XIV: Tips for First-Time Players

[FFXIV] Final Fantasy XIV: Tips for First-Time Players

Posted by on Sep 10, 2013 in Guides, Tips |

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Welcome to my first guide for Final Fantasy XIV: A Realm Reborn. This is for those of you who just rolled your first character, trying to get your bearings and know what there is to know. Hopefully this will let you maximize your early FFXIV gaming experience so you can spend more of your time actually playing than looking for what you need to learn.

Follow the main story.

Quests that allow the story to progress are marked by a different icon compared to non-story ones and is easy to recognize. The primary benefit of following the main story is unlocking everything such as travel, retainers, chocobos, etc. For example:

  • Travel to the two other starting cities is unlocked through a main story quest.
  • Ditto for retainers. Retainers act as your storage and auction house (known in-game as the market board). Until you unlock them, you won’t be able to sell anything through the market board.

Your initial job choice isn’t final.

You can change to any job you like at level 10. After finishing the job quest that allows you to do so at level 10, simply go to the guild of the job you want to change to and complete the intro quest. After that it’s just a matter of switching weapons when you’re out of combat. For example:

You’re a gladiator. 5 levels later you want to change to a pugilist. First, get your gladiator to level 10. Complete the gladiator guild quest to unlock job switching. Go to the pugilist’s guild and accept the quest from the guild receptionist. He’ll tell you to talk to the guildmaster. Once you complete the quest you’ll be given a pugilist weapon. Simply equip that to become a pugilist. If you want to change back to a gladiator then equip your previous weapon. It’s that simple.

The only catch is that if the job’s guild is in a different city. Let’s say you want to be a conjurer. The conjurer’s guild is in Gridania, which you can’t get to until after you unlock traveling through the main story.

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