Making Cards Quick or Free in Midnight Suns

Making Cards Quick or Free in Midnight Suns

Posted by on Jun 3, 2023 in Commentary, featured, Guides |

Preparations:

  • Credits and essences. Resources are going to be needed to do this. 2000 credits and 4000 of each essence should be enough.
  • Updated and modded cards. Updating and / or modding before re-rolling messes up the count sometimes, so update and mod beforehand.
  • Cards that draw cards and cards that deal AoE damage cannot re-roll Quick or Free.

Guide:

  • Re-roll until you get Quick or Free. Count the number of re-rolls while doing so.
  • To reduce the number of re-rolls, craft cards until you’re two re-rolls away from your target re-roll number.
    • Let’s say it took 6 re-rolls to get Quick or Free. Craft 4 cards, then re-roll.
    • You should only need 2 re-rolls to get Quick or Free.
  • If you’re not getting Quick or Free, or it’s taking 25 re-rolls for them to show up, you can change your re-roll results by opening a Gamma Coil.
  • Another way to change results is to talk to Charlie, but only if you are rewarded with Arcane Knowledge.
  • Happy re-rolling!
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Quarantine Gaming

Quarantine Gaming

Posted by on Aug 21, 2020 in Commentary, featured, FFXIV, PS4 |

The current situation with the pandemic got me thinking about what games I should play. Since everybody’s probably been spending a lot more time at home than usual I thought it would be a good idea to go to get into a game that would consume a lot of time. So I went looking for a game like that. In a way it sort of found me because while I was thinking about it, Final Fantasy XIV Starter Edition for free on the PlayStation Network. So I thought okay, let’s see what happens. Let’s get back into the game.

I’ve played it before. I think it was around 2013 or 2014 and I played it on PC. I was a Pugilist / Monk and I also remember why I left. I stopped playing the game because raiding did not feel rewarding.

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Nioh 2: The Best Weapon in the Game

Nioh 2: The Best Weapon in the Game

Posted by on Jun 17, 2020 in Commentary, featured, PS4 |

Note that what is written here is an opinion only. It is not meant to be a review of each weapon. Use what works best for you.

Swords. Still the coolest weapon. It is very visually pleasing to see the player character sheathe a sword then perform Iai Quickdraw. Being able to do this effectively requires a lot of practice though, making the cool moves a reward for the time invested in learning the weapon.

Spears. It still has the advantage of reach without sacrificing attack speed and mobility. Overall it remains to be a very solid weapon but is not too much fun to use.

Dual Swords. Back in Nioh 1 my go-to skill for this weapon was Whirlwind. It feels like it’s been nerfed in the sequel because it seems to have a smaller hitbox. It doesn’t hit as far as it used to. There are other skills, of course, but as mentioned Whirlwind was my favorite so it was discouraging to use this weapon. 

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Nioh Nonsense

Nioh Nonsense

Posted by on Feb 8, 2020 in Commentary, featured, PS4 |

Got back into Nioh after playing online with a friend of mine. It was my first time to do a coop session and it turned out to be a lot of fun. I was very dissatisfied with my weapon choice by the end though, so I thought about resolving that over the next couple of days.

Maybe it was a coincidence, but I’ve been watching speedrunning archives lately so I looked and found a speedrun for Nioh. The weapon of choice? Dual swords. They’ve been nothing but amazing so far. Using them made Nioh feel like a different game, enough to make me think that maybe I’ve been playing it wrong the whole time.

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World-Building With The Outer Worlds

World-Building With The Outer Worlds

Posted by on Jan 29, 2020 in Commentary, featured |

The Outer Worlds will feel familiar to anyone who has played a first-person RPG. It feels a mix of Fallout and Skyrim; its got a Borderlands vibe going for it with its space western frontier setting. What sets it apart is the care that’s been given to the writing. There is a narrative quality in The Outer Worlds that makes it stand out, that even though it has a touch of familiarity, the journey is still a fresh and welcome one.

A big part of that quality is the world-building. The game is set in a future where humanity has begun colonizing planets at the edge of the galaxy. What is that future like? How do people live their lives? The Outer Worlds takes great care in answering those questions through its visuals, dialog and story. It presents its setting and characters in a believable manner. Homes, shops, factories and businesses look lived in and used. People are hungry, angry, bitter, fearful, hopeful, funny; the gamut of emotions vary, and learning how life is lived in the setting is part of the game’s appeal.

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