On Devil Survivor 2: Record Breaker

On Devil Survivor 2: Record Breaker

Posted by on Jun 30, 2017 in Commentary, featured |

 

I went into Record Breaker almost blind. I knew it was a Shin Megami Tensei spinoff and that it plays like a tactical role-playing game. That’s it. Now that I’ve finished one playthrough, my thoughts are a mess right now but I’m going to try to summarize them as best as I can.

I found the Persona elements surprising if a little forced. Once again, the protagonist is almost a blank slate. Choosing the responses that play it cool and make large leaps of logic usually result in a relationship boost. It can be off-putting at times, but the latter can also be said of any Persona protagonist. What makes it rewarding in Persona is the series’ dedication to relationship-building. Record Breaker makes a half-baked effort at it, with matching results.

Demon fusion is fun thanks to the skill transfers. I found myself going back and recreating some of the lower level demons in order to give them late-game skills, ones that they would not normally have access to. I was mostly doing it for the ridiculousness of it.

Demon fusion also feels more important than it is in Persona because I wasn’t only concerned with the protagonist’s demons. I had to make sure that everyone’s minions were up to par. It was tedious at first but eventually got better once the interesting skills started appearing.

The plot was standard SMT fare. That means it’s bleak as hell. But I’ve always found it difficult to take anything chibi seriously. Sure, the characters are drawn like normal people during dialogue scenes, but anytime things switch to gameplay mode then things turn chibi. Or chibi-ish. Chibi-like? Anyway, you get the idea. And yes, I’m aware that horrifying things happen to some of those super-deformed figures. I remain unaffected.

By the way, I only played the Septentrione Arc.

Read More

Persona 5 and Fighting Games

Persona 5 and Fighting Games

Posted by on May 21, 2017 in Commentary, featured, PS4 |

Finishing Persona 5 created a Persona itch so I scratched that with Persona Q. That game was release in 2014. I bought it then, played it for a bit then ignored it until recently. Now that I finally finished it, I now know that Etrian Odyssey-style floor puzzles are not my thing. I don’t have enough patience to figure them out by myself.

Playing on the 3DS led to purchasing two more games for it: Bravely Second and Shin Megami Tensei: Devil Survivor 2. Since they’re both old games I got them at a lower price so that’s nice. I haven’t decided which one I’ll play first.

As much as I love Street Fighter, my interest in Street Fighter V is waning. I bought it on launch, gave it a year to improve, and now I think not only did it not do that, I believe it got worse. I don’t like the direction that the game is going.

With that said, both Tekken 7 and Guilty Gear Xrd REV 2 are looking good though. I’m also waiting for Ultimate Marvel VS Capcom 3 to go on sale.

Read More

Persona 4 Golden: Early Victory Cry With Kaiwan

Persona 4 Golden: Early Victory Cry With Kaiwan

Posted by on Sep 16, 2014 in Commentary, featured, Guides, Tips |

Just a quick post for personal reference. Here’s how to get Victory Cry as early as June 24, the earliest time you can get it. The point of this process is to limit the number of skills Tetrakarn can change to, increasing the chances of getting Victory Cry. I strongly recommend using different save slots.

You’ll need the following:

  • Ghoul
  • Oberon
  • Pixie
  • Ukobach
  • 13,000 Yen

Ready? Here goes:

  1. Ukobach + Ghoul = Kaiwan. One of the skills will change. That skill should be Tetrakarn. Reload if it’s not. Save your game once you get it.
  2. Kaiwan + Oberon = Matador. Make sure that the changed skill is inherited. Save again.
  3. Matador + Ghoul = Mokoi. Again, one of the skills will change. What you want is for whatever skill Tetrakarn changed to change to something else. Reload until you get it. It’s possible for it to change back to Tetrakarn. Reload if that happens. Save again.
  4. Mokoi + Pixie = Oberon. Make sure that the changed skill is inherited. Save again.
  5. Kaiwan + Oberon = Matador. You should now have two Tetrakarns. Save.
  6. Matador + Ukobach = Kaiwan. Keep reloading until you get Victory Cry.

It’s possible for Tetrakarn to change to powerful skills like Brave Blade (single-target severe physical damage) and Repel Element (such as Ice, Elec, Physical).

Source: GameFAQs

Read More