Skyrim: Life As A Destruction Mage

Posted by on Dec 30, 2011 in Commentary | 2 comments

The following is both a guide and a narrative on the learning points that I went through as a mage in Skyrim. Most of it is informative, but I have to admit that some of my realizations are so obvious I wanted to slap myself silly for not seeing them earlier.

Introduction

Playing a mage in Skyrim is a different experience compared to previous TES titles because of two things:

· Custom spell creation is currently not supported.

· There is no spellcasting equivalent for stacking Fortify Smithing.

Both Oblivion and Morrowind supported custom spell creation, allowing players to make their own spells. This led to the discovery of spell combinations that were beyond what the game could handle. It was possible, for example, to craft a single spell that caused Fire damage and Weakness to Fire at the same time. The two effects complemented each other, boosting the damage output so much that most foes died from a single hit. This, along with the discovery of other combinations, made most fights trivial.

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Gameplay Review: Bulletstorm

Gameplay Review: Bulletstorm

Posted by on Jul 9, 2011 in Commentary, Reviews |

Bulletstorm-screen-4

Let’s cut to the chase. The entire point of Bulletstorm is to “kill with skill”. This involves dispatching your targets in the most creative, often the most gruesome ways possible. Doing so rewards you with skillpoints which you can use to resupply your weapons and unlock charged shots for them. Everything else is secondary to this. The graphics, audio, voice acting and story all act as backdrops to the skill-based shooting.

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Gameplay Review: Crysis 2

Gameplay Review: Crysis 2

Posted by on Jul 7, 2011 in Commentary, Reviews |

C2_Screenshot_4_04092010

If you played the original, the first thing you’ll notice about Crysis 2 is that you’re more confined. You’re not in the jungle anymore so the wide open space that was there back then is all gone, replaced by the urban landscape of a ravaged New York. There’s a plague spreading in the city and you find out early on that it isn’t man-made. You’re almost killed by its creators in the introduction.

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