Final Fantasy XIV, Zelda and Forza 4

Posted by on Dec 12, 2013 in Commentary, FFXIV |

Going Online

I’ve been playing Final Fantasy XIV a lot these days. While the game won’t topple World of WarCraft from its perch as the number one MMORPG, it’s doing enough things right to make me want to continue playing. As someone who prefers playing as DPS, my biggest gripe about it is the lack of readily available theorycrafting information, making finding the right DPS class seem like a quest on its own.

I started with a monk, ended up feeling like the effort wasn’t worth the damage output, so I then leveled a bard. Lo and behold, bards play a support role in the endgame raid. Screw that. I know some of you like playing support roles. I don’t. It’s just not my cup of tea. I then leveled a black mage. Playing one feels like bombing everything in sight. I haven’t turned my back on it yet. I mean, who doesn’t like causing explosions?

Nostalgia and Then Some

The Legend of Zelda: A Link Between Worlds is an interesting game. At the beginning of the game it felt like a remake of A Link to the Past but the more I got into it the more it became new. There’s enough content in it to make it a different game altogether. I’ve been using it to fill in the time while I wait for a party to form in FFXIV’s Duty Finder. On certain days I play it exclusively.

Re-evaluating Preferences

On a whim I decided to give Forza Motorsport 4 a try. I’m surprised that I’m into it. It made me think about the last time I seriously got into a racing game and I found out that the answer was way back in high school. The game was Top Gear 2 for the SNES. I’ve kind of dismissed racing games as something I liked playing since then. Now I’m thinking of picking up Gran Turismo 6 for the PS3. Maybe I’m more into racing simulators than arcade racers like Need for Speed.

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[FFXIV] Final Fantasy XIV: Tips for First-Time Players

[FFXIV] Final Fantasy XIV: Tips for First-Time Players

Posted by on Sep 10, 2013 in Guides, Tips |

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Welcome to my first guide for Final Fantasy XIV: A Realm Reborn. This is for those of you who just rolled your first character, trying to get your bearings and know what there is to know. Hopefully this will let you maximize your early FFXIV gaming experience so you can spend more of your time actually playing than looking for what you need to learn.

Follow the main story.

Quests that allow the story to progress are marked by a different icon compared to non-story ones and is easy to recognize. The primary benefit of following the main story is unlocking everything such as travel, retainers, chocobos, etc. For example:

  • Travel to the two other starting cities is unlocked through a main story quest.
  • Ditto for retainers. Retainers act as your storage and auction house (known in-game as the market board). Until you unlock them, you won’t be able to sell anything through the market board.

Your initial job choice isn’t final.

You can change to any job you like at level 10. After finishing the job quest that allows you to do so at level 10, simply go to the guild of the job you want to change to and complete the intro quest. After that it’s just a matter of switching weapons when you’re out of combat. For example:

You’re a gladiator. 5 levels later you want to change to a pugilist. First, get your gladiator to level 10. Complete the gladiator guild quest to unlock job switching. Go to the pugilist’s guild and accept the quest from the guild receptionist. He’ll tell you to talk to the guildmaster. Once you complete the quest you’ll be given a pugilist weapon. Simply equip that to become a pugilist. If you want to change back to a gladiator then equip your previous weapon. It’s that simple.

The only catch is that if the job’s guild is in a different city. Let’s say you want to be a conjurer. The conjurer’s guild is in Gridania, which you can’t get to until after you unlock traveling through the main story.

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