Pre-Naxx 1: A Gear Guide For The Starting Rogue (AKA The Better Late Than Never Post)

Posted by on Jul 17, 2009 in Guides |

Ding! Congratulations, you’re level 80. Now you want better gear so you can do heroic instances and 10-man raids. Here’s a gear guide to help you get there. We’ll start with the best blues you can get from quest rewards. These will be enough to get you through most if not all of the heroic 5-man dungeons. From there, we can move on to epic gear so you can become Naxx 10 ready.

What I like about quest rewards is that they’re guaranteed loot. The catch here is that most of them come from either group or dungeon quests.

HeadTirion’s Headwrap
Headguard of Retaliation
NeckThe Severed Noose of Westwind
ShoulderCharred Leather Shoulderguards
Shoulderpads of Fleshwerks
BackBloodbane Cloak
ChestExotic Leather Tunic
Hardened Tongue Tunic
WristNjorndar Furywraps
HandRough Climber’s Grips
Handwraps of Preserved History
WaistStrange Voodoo Belt
LegsTattooed Deerskin Leggings
FeetRhino Hide Kneeboots
The Darkspeaker’s Treads
FingerBand of Motivation
Ring of Foul Mojo
Frog-Toe Band
Jagged Ice Band
Signet of Bridenbrad
TrinketFezzik’s Pocketwatch

  

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On Clearing Karazhan

Posted by on Oct 21, 2008 in Commentary |

Our guild finally cleared Karazhan last weekend. I know that it’s probably laughable at this point considering how long WoW has been around, but you have to understand that we’re a small guild composed of real-life friends, so getting people to raid 10-man dungeons is a challenge in itself. Getting all ten to be geared enough to handle Kara is a different task altogether, but you can probably visualize the difficulties from there.

Anyway, thanks to the nerfs by patch 3.0.2, we finally cleared it. I’m actually looking forward to progression at this point. The expansion, Wrath of the Lich King, is less than a month away. It would be nice if we could somehow clear Zul’Aman before that.

Which brings me to the next issue: loot distribution. We saw two examples of how loot can become an issue during our Kara run, so I need to find a way to prevent it from escalating. Right now, I’m looking at various DKP systems, so I hope I’ll be able to find one that suits all of us. Again, we’re all friends, so it shouldn’t be too hard to convince everyone to use shift loot distribution, but maybe I’m being naive.

I am also the guild master of a group of friends in World of Warcraft, a position that I love and have grown to occasionally dislike at the same time. How I became the GM is sort of a coincidence. Back when we were new to the game, I was the only one who studied the guild creation process. When we executed it, I became the guild master. Since then, no one has protested.

It’s a position that I have carried for two years. I’m only writing about it now because it never bothered me before until recently. It was only during the last couple of months when I felt the responsibility, pressure and burden of—well, leadership. I know it’s only a game, but when you’ve got ten or so people relying on you for progression, activities and events, it’s not as easy to dismiss. Thankfully, WoW has more than enough content for everyone and the Kara raid, something we’ve been organizing for the past two weeks, has given me a personal boost. I’m glad we cleared it. It’s certainly an uplifting way to end an otherwise stressful week.

So there you have it. My first WoW-related post. Hopefully the loot system will push through this week. I just hope my guildmates respond well.

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