On Uncharted 3 and Difficulty Levels

On Uncharted 3 and Difficulty Levels

Posted by on Dec 29, 2011 in Commentary | 2 comments


I finished Uncharted 3: Drake’s Deception today after spending a two-day marathon on it. And by marathon I mean I played it for hours until I was too sleepy to continue. From what I can remember, I spent roughly an hour and twenty minutes total behind cover, trying not to get shot.

The first game I played in the series was Uncharted 2: Among Thieves. From my experience with it I knew that frustration will eventually kick in if I played a sequence over and over, like those fights that had five enemies shooting at you and one of them had a rocket launcher. It got worse near the end, when I had to fight the Guardians. They were fast and incredibly durable, requiring almost a full clip from an automatic weapon each to take down. And that was on Normal difficulty.

Knowing that made me think twice about selecting Hard when I started Uncharted 3, but pride took over reason so I went ahead and chose that anyway. Things were great until I got to the ship graveyard level.

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