Posted by zeroinitiate on Feb 27, 2012 in Guides |
Shard 1 | Shard 2 | Result |
Physical | Fire / Ice / Lightning | +X health regen per second |
Physical | Magic | +X% damage during daytime |
Physical | Physical | +X% damage vs. lightly wounded targets |
Physical | Poison | +X% chance to critical hit |
Physical | Protection | +X health regen per second |
Magic | Fire / Ice / Lightning | +X mana regen per second |
Magic | Magic | +X% mana |
Magic | Poison | +X% damage at night |
Magic | Protection | +X% stun duration |
Protection | Fire / Ice / Lightning / Poison | +X% health |
Protection | Protection | +Y% health (more than above) |
Fire | Fire | +X% mana |
Ice | Ice | +X% mana |
Lightning | Lightning | +X% mana |
Poison | Poison | +X% mana |
Ice | Fire / Lightning | +X mana regen per second |
Ice | Poison | +X% damage vs. heavily wounded targets |
Fire | Ice / Lightning | +X mana regen per second |
Fire | Poison | +X% damage vs. lightly wounded targets |
Lightning | Fire / Ice | +X mana regen per second |
Lightning | Poison | +X% stun duration |